Physics II
Extra projectile practice
Use the data in the yellow cells to find the values in the plain cells.
For this first set, use the muzzle speed and the angle of release to find the initial x and y velocity components. The y component can be used to find the time aloft. The Time aloft and the x velocity component can be used together to get the total distance traveled.
Angle |
Muzzle Speed |
Y Component of
Initial Velocity |
X Component of
Initial Velocity |
Total Time aloft |
Total Horizontal |
70 |
3 |
2.82 |
1.03 |
0.58 |
0.590315152 |
50 |
3.5 |
2.68 |
2.25 |
0.55 |
1.231009691 |
60 |
4 |
3.46 |
2.00 |
0.71 |
1.413919027 |
40 |
4.5 |
2.89 |
3.45 |
0.59 |
2.034934388 |
35 |
5 |
2.87 |
4.10 |
0.59 |
2.397175053 |
27 |
5.5 |
2.50 |
4.90 |
0.51 |
2.497220824 |
19 |
6 |
1.95 |
5.67 |
0.40 |
2.261613583 |
For this second set, imagine that you launched a projectile directly upward, and that it reached the height shown. Use that max height to calculate muzzle (initial) speed. Then use that initial speed and the angle of release to find the x and y components of initial velocity. The y component can be used to find the time aloft. The time aloft and the x velocity component can be used together to get the total distance traveled.
Max Height |
Angle |
Muzzle Speed |
Y Component of
Initial Velocity |
X Component of
Initial Velocity |
Total Time aloft |
Total Horizontal |
1 |
70 |
4.427188724 |
4.16 |
1.51 |
0.85 |
1.285575219 |
1.5 |
50 |
5.422176685 |
4.15 |
3.49 |
0.85 |
2.954423259 |
2 |
60 |
6.260990337 |
5.42 |
3.13 |
1.11 |
3.464101615 |
2.5 |
40 |
7 |
4.50 |
5.36 |
0.92 |
4.924038765 |
3 |
35 |
7.668115805 |
4.40 |
6.28 |
0.90 |
5.638155725 |
3.5 |
27 |
8.282511696 |
3.76 |
7.38 |
0.77 |
5.663118961 |
4 |
19 |
8.854377448 |
2.88 |
8.37 |
0.59 |
4.925291803 |