From Projectile Unit, Activity 1...

 

Part II:  Creating an Excel Spreadsheet

 

1.         Set up an Excel spreadsheet to perform trajectory calculations for you.  Your spreadsheet should look like the one farther down the page.  The yellow cells are the input cells.  Once your spreadsheet is created, you should be able to type in any "max height attained when fired vertically," and any "angle of release," and have the rest of the values computed for you automatically.  Click here to try out a spreadsheet created by Mr. Stapleton.  The formulas in this example are locked and hidden, but you can change the inputs.  You can also use this example spreadsheet as a template; copy it and paste it into Excel -- and then fill in the blanks with formulas.   To create the graph, see directions in #2, below.  You should also read the "Excel Hints," below.

 

In case you need some help figuring out which formulas to use, some help is given below.  BUT BEFORE USING THIS RESOURCE, TRY TO SET UP THE FORMULAS ON YOUR OWN!

a)      v0 (muzzle velocity):  We’ve done this one before.  Use V2 = V02 +2ad.

b)      v0x = (cosθ)muzzle velocity

c)      v0y velocity = sinθ(muzzle velocity)

d)      Total time aloft = 2(V0y)/g

e)      Total Horizontal Distance = V0x(total time aloft)

f)        Distance from origin along Y axis:  since gravity is affecting motion in the Y dimension, we have to use a kinematics formula that accounts for acceleration.  Use d=v0yt + 0.5at2.   t = current time; v0y = initial Y velocity!; a = -9.8m/s2; and d = displacement along the y axis.  In other words, d = “y position.”

g)      Distance from origin along X axis: since motion in this dimension is not affected by gravity, vx remains constant.  X position = vox(t)

 

Excel Hints:

2.    Create a "scatterplot" graph of time versus position data from the spreadsheet.  This will be a parabola.

  1. Create increments of time that seem useful to you.  In the example, 0.1s increments were used.  You can always change them as needed.

  2. Copy your X axis and Y axis formulas to create a table of distances from the origin for each time increment.  Keep an eye on your Y values.  You don't need to go past a time where Y becomes negative, because your projectile won't be falling through the ground.

  3. Choose "Insert Chart" from the "insert" menu.

  4. In Chart Wizard "step 1 of 4," select "XY (Scatter)"

  5. In Chart Wizard "step 2 of 4 (chart source data)," click on the "series" tab.  If you don't see "x values" and "y values," click "Add."  Next, delete any x or y values that are already there.  Then put your cursor in the "y values".  While it's there, go back to "sheet one" and drag with your mouse to select your column of y values.  After this, put your cursor in the "x values" box and select your x values the same way.  Click "next" and continue setting up your graph.

  6. Once you have a chart, select "add a trendline" from the "chart" menu.

  7. Then choose "polynomial."  The default is 2nd order, and it works for the parabolic shape of this graph.

  8. To adjust the chart (gridlines, scale, etc.) select the chart and then choose "chart options" from the "chart" menu.

  9. When you don't know what else to do, use the "help" menu.

3.    Use your spreadsheet to answer the following questions... When calibrating your launcher, you find that the maximum height your projectile attains in a vertical launch is 1.55m.  a) At what angle should you launch your projectile so that it will travel 2m, horizontally, before landing?  b) If this projectile must travel through a "window" that is 0.7m higher than the launching point, at what two horizontal distances from the origin could the window be placed?

 

4.  Once your spreadsheet is working, save it and e-mail it to Mr. Stapleton.  State your answer to #3 in the body of your e-mail message